Searched refs:Inv1 (Results 1 – 2 of 2) sorted by relevance
/hardware/google/gfxstream/third-party/glm/include/glm/simd/ |
D | matrix.h | 345 __m128 Inv1 = _mm_mul_ps(SignA, Add01); in glm_mat4_determinant_highp() local 371 __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); in glm_mat4_determinant_highp() 685 __m128 Inv1 = _mm_mul_ps(SignA, Add01); in glm_mat4_inverse() local 711 __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); in glm_mat4_inverse() 725 out[1] = _mm_mul_ps(Inv1, Rcp0); in glm_mat4_inverse() 906 __m128 Inv1 = _mm_mul_ps(SignA, Add01); in glm_mat4_inverse_lowp() local 932 __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); in glm_mat4_inverse_lowp() 945 out[1] = _mm_mul_ps(Inv1, Rcp0); in glm_mat4_inverse_lowp()
|
/hardware/google/gfxstream/third-party/glm/include/glm/detail/ |
D | func_matrix.inl | 338 tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4); local 344 tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
|