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Searched refs:Inv1 (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/third-party/glm/include/glm/simd/
Dmatrix.h345 __m128 Inv1 = _mm_mul_ps(SignA, Add01); in glm_mat4_determinant_highp() local
371 __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); in glm_mat4_determinant_highp()
685 __m128 Inv1 = _mm_mul_ps(SignA, Add01); in glm_mat4_inverse() local
711 __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); in glm_mat4_inverse()
725 out[1] = _mm_mul_ps(Inv1, Rcp0); in glm_mat4_inverse()
906 __m128 Inv1 = _mm_mul_ps(SignA, Add01); in glm_mat4_inverse_lowp() local
932 __m128 Row0 = _mm_shuffle_ps(Inv0, Inv1, _MM_SHUFFLE(0, 0, 0, 0)); in glm_mat4_inverse_lowp()
945 out[1] = _mm_mul_ps(Inv1, Rcp0); in glm_mat4_inverse_lowp()
/hardware/google/gfxstream/third-party/glm/include/glm/detail/
Dfunc_matrix.inl338 tvec4<T, P> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4); local
344 tmat4x4<T, P> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);