Searched refs:MPP_ASSIGN_STATE_ASSIGNED (Results 1 – 4 of 4) sorted by relevance
421 uint32_t assignedStateL = l->mAssignedState & MPP_ASSIGN_STATE_ASSIGNED; in otfMppReordering()422 uint32_t assignedStateR = r->mAssignedState & MPP_ASSIGN_STATE_ASSIGNED; in otfMppReordering()471 if (mpp->mAssignedState & MPP_ASSIGN_STATE_ASSIGNED) { in otfMppReordering()
2197 if ((mAssignedState & MPP_ASSIGN_STATE_ASSIGNED) && in resetAssignedState()2199 mAssignedState &= ~MPP_ASSIGN_STATE_ASSIGNED; in resetAssignedState()2232 if ((mAssignedState & MPP_ASSIGN_STATE_ASSIGNED) && in resetAssignedState()2234 mAssignedState &= ~MPP_ASSIGN_STATE_ASSIGNED; in resetAssignedState()2251 mAssignedState |= MPP_ASSIGN_STATE_ASSIGNED; in assignMPP()2346 … if ((mAssignedState & MPP_ASSIGN_STATE_ASSIGNED) && (mAssignedState & MPP_ASSIGN_STATE_RESERVED)) in isAssignableState()2356 …} else if ((mAssignedState & MPP_ASSIGN_STATE_ASSIGNED) && !(mAssignedState & MPP_ASSIGN_STATE_RES… in isAssignableState()
187 MPP_ASSIGN_STATE_ASSIGNED = 0x00000002, enumerator
2240 if ((mpp->mPrevAssignedState & MPP_ASSIGN_STATE_ASSIGNED) || in deliverPerformanceInfo()2241 (mpp->mAssignedState & MPP_ASSIGN_STATE_ASSIGNED)) in deliverPerformanceInfo()