Searched refs:ReadUint32AtByte (Results 1 – 1 of 1) sorted by relevance
49 auto ReadUint32AtByte = [&](const uint32_t offset) { in LoadRGBAFromBitmapFile() local53 uint32_t w = ReadUint32AtByte(18); in LoadRGBAFromBitmapFile()54 uint32_t h = ReadUint32AtByte(22); in LoadRGBAFromBitmapFile()65 uint32_t rChannelMask = ReadUint32AtByte(54); in LoadRGBAFromBitmapFile()66 uint32_t gChannelMask = ReadUint32AtByte(58); in LoadRGBAFromBitmapFile()67 uint32_t bChannelMask = ReadUint32AtByte(62); in LoadRGBAFromBitmapFile()68 uint32_t aChannelMask = ReadUint32AtByte(66); in LoadRGBAFromBitmapFile()75 uint32_t bitmapHeadersSize = ReadUint32AtByte(10); in LoadRGBAFromBitmapFile()98 uint32_t pixel = ReadUint32AtByte(bitmapPixelsOffset + pixelOffset); in LoadRGBAFromBitmapFile()