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Searched refs:SHADER_DEBUG_PRINT (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp273 #define SHADER_DEBUG_PRINT(fmt,...) \ macro
524 SHADER_DEBUG_PRINT( in glAttachShader()
1564 SHADER_DEBUG_PRINT("draw with program %u", ctx->getCurrentProgram()); in s_glDrawPre()
3479 SHADER_DEBUG_PRINT( in glShaderSource()
3492 SHADER_DEBUG_PRINT( in glShaderSource()
4099 SHADER_DEBUG_PRINT("use program %u", program); in glUseProgram()