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Searched refs:STENCIL_BITS_CASE (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLutils.cpp128 #define STENCIL_BITS_CASE(format, d) \ in glFormatToChannelBits() macro
132 STENCIL_BITS_CASE(GL_DEPTH_COMPONENT16, 0) in glFormatToChannelBits()
133 STENCIL_BITS_CASE(GL_DEPTH_COMPONENT24, 0) in glFormatToChannelBits()
134 STENCIL_BITS_CASE(GL_DEPTH_COMPONENT32F, 0) in glFormatToChannelBits()
135 STENCIL_BITS_CASE(GL_DEPTH24_STENCIL8, 8) in glFormatToChannelBits()
136 STENCIL_BITS_CASE(GL_DEPTH32F_STENCIL8, 8) in glFormatToChannelBits()
137 STENCIL_BITS_CASE(GL_STENCIL_INDEX8, 8) in glFormatToChannelBits()