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Searched refs:SessionState (Results 1 – 3 of 3) sorted by relevance

/hardware/interfaces/biometrics/fingerprint/aidl/default/
DSession.cpp43 mScheduledState(SessionState::IDLING), in Session()
44 mCurrentState(SessionState::IDLING) { in Session()
58 void Session::scheduleStateOrCrash(SessionState state) { in scheduleStateOrCrash()
65 void Session::enterStateOrCrash(SessionState state) { in enterStateOrCrash()
68 mScheduledState = SessionState::IDLING; in enterStateOrCrash()
73 if (mCurrentState != SessionState::CLOSED) { in enterIdling()
74 mCurrentState = SessionState::IDLING; in enterIdling()
79 return mCurrentState == SessionState::CLOSED; in isClosed()
84 scheduleStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()
87 enterStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()
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/hardware/interfaces/biometrics/fingerprint/aidl/default/include/
DSession.h30 enum class SessionState { enum
113 void scheduleStateOrCrash(SessionState state);
118 void enterStateOrCrash(SessionState state);
144 std::atomic<SessionState> mScheduledState;
145 std::atomic<SessionState> mCurrentState;
/hardware/interfaces/biometrics/face/aidl/default/
DSession.h36 enum class SessionState { enum