Searched refs:SessionState (Results 1 – 3 of 3) sorted by relevance
43 mScheduledState(SessionState::IDLING), in Session()44 mCurrentState(SessionState::IDLING) { in Session()58 void Session::scheduleStateOrCrash(SessionState state) { in scheduleStateOrCrash()65 void Session::enterStateOrCrash(SessionState state) { in enterStateOrCrash()68 mScheduledState = SessionState::IDLING; in enterStateOrCrash()73 if (mCurrentState != SessionState::CLOSED) { in enterIdling()74 mCurrentState = SessionState::IDLING; in enterIdling()79 return mCurrentState == SessionState::CLOSED; in isClosed()84 scheduleStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()87 enterStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()[all …]
30 enum class SessionState { enum113 void scheduleStateOrCrash(SessionState state);118 void enterStateOrCrash(SessionState state);144 std::atomic<SessionState> mScheduledState;145 std::atomic<SessionState> mCurrentState;
36 enum class SessionState { enum