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Searched refs:ShaderGroup (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/
DGpuDecompressionPipeline.cpp32 struct ShaderGroup { struct
40 constexpr ShaderGroup kShader##Format { \
62 const ShaderGroup* getShaderGroup(VkFormat format) { in getShaderGroup()
129 const ShaderGroup* group = getShaderGroup(format); in getDecompressionShader()