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Searched refs:StartLoading (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/
DRenderThread.cpp95 mState = SnapshotState::StartLoading; in RenderThread()
118 mState = SnapshotState::StartLoading; in RenderThread()
239 case SnapshotState::StartLoading: in doSnapshotOperation()
316 if (doSnapshotOperation(snapshotObjects, SnapshotState::StartLoading)) { in main()
DRenderThread.h71 StartLoading, enumerator