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Searched refs:TextureLoader (Results 1 – 9 of 9) sorted by relevance

/hardware/google/aemu/snapshot/
DTextureLoader.cpp29 TextureLoader::TextureLoader(android::base::StdioStream&& stream) in TextureLoader() function in android::snapshot::TextureLoader
32 bool TextureLoader::start() { in start()
46 void TextureLoader::loadTexture(uint32_t texId, const loader_t& loader) { in loadTexture()
64 bool TextureLoader::readIndex() { in readIndex()
DAndroid.bp14 "TextureLoader.cpp",
DCMakeLists.txt6 TextureLoader.cpp
DBUILD.bazel13 "TextureLoader.cpp",
/hardware/google/aemu/snapshot/include/snapshot/
DTextureLoader.h57 class TextureLoader final : public ITextureLoader {
59 AEMU_EXPORT TextureLoader(android::base::StdioStream&& stream);
Dcommon.h45 class TextureLoader; variable
/hardware/google/gfxstream/host/tests/
DGLSnapshotTestDispatch.cpp19 using android::snapshot::TextureLoader;
91 std::shared_ptr<TextureLoader> m_texture_loader( in loadSnapshot()
92 new TextureLoader(StdioStream(android_fopen(mTextureFile.c_str(), "rb"), in loadSnapshot()
DGLSnapshotTesting.cpp36 using android::snapshot::TextureLoader;
276 std::shared_ptr<TextureLoader> m_texture_loader( in loadSnapshot()
277 new TextureLoader(StdioStream(android_fopen(textureFile.c_str(), "rb"), in loadSnapshot()
DFrameBuffer_unittest.cpp50 using android::snapshot::TextureLoader;
150 std::shared_ptr<TextureLoader> m_texture_loader( in loadSnapshot()
151 new TextureLoader(StdioStream(android_fopen(mTextureFile.c_str(), "rb"), in loadSnapshot()