Searched refs:UniformBufferBinding (Results 1 – 2 of 2) sorted by relevance
86 struct UniformBufferBinding { struct97 UniformBufferBinding binding1;116 std::vector<UniformBufferBinding*> m_layerUboStorages;
502 .range = sizeof(UniformBufferBinding), in setUpDescriptorSets()743 m_uniformStorage.m_stride = ((sizeof(UniformBufferBinding) - 1) / alignment + 1) * alignment; in setUpUniformBuffers()768 auto* layerUboStorage = reinterpret_cast<UniformBufferBinding*>(data); in setUpUniformBuffers()1404 UniformBufferBinding* layerUboStorage = frameResources->m_layerUboStorages[layerIndex]; in updateDescriptorSetsIfChanged()