Searched refs:VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT (Results 1 – 6 of 6) sorted by relevance
19 #define VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT (1 << 2) macro
1003 if (streamFeatures & VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT) { in goldfish_vk_extension_struct_size_with_stream_features()
1427 ResourceTracker::streamFeatureBits |= VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT; in setupCaps()1483 ResourceTracker::streamFeatureBits |= VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT; in setupFeatures()
43 #define VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT (1 << 2) macro
1049 if (streamFeatures & VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT) { in goldfish_vk_extension_struct_size_with_stream_features()
43 mFeatureBits |= VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT; in VulkanStream()