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Searched refs:activeUniformsCount (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp6716 int activeUniformsCount = ctx->m_shared->getActiveUniformsCountForProgram(program); in s_glGetActiveUniformsiv() local
6718 SET_ERROR_IF(uniformIndices[i] >= activeUniformsCount, GL_INVALID_VALUE); in s_glGetActiveUniformsiv()