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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.cpp791 std::vector<ST_ShaderVariable> allUniforms; in setLinkStatus() local
801 allUniforms.push_back(var); in setLinkStatus()
811 sInitializeUniformLocs(this, allUniforms); in setLinkStatus()