Searched refs:allowedPrecisionType (Results 1 – 3 of 3) sorted by relevance
102 bool allowedPrecisionType(GLenum precisiontype);
1487 bool allowedPrecisionType(GLenum precisiontype) { in allowedPrecisionType() function
6693 SET_ERROR_IF(!GLESv2Validation::allowedPrecisionType(precisiontype), GL_INVALID_ENUM); in s_glGetShaderPrecisionFormat()