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Searched refs:allowedShaderType (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.h101 bool allowedShaderType(GLenum shadertype);
DGLESv2Validation.cpp1477 bool allowedShaderType(GLenum shadertype) { in allowedShaderType() function
DGL2Encoder.cpp6692 SET_ERROR_IF(!GLESv2Validation::allowedShaderType(shadertype), GL_INVALID_ENUM); in s_glGetShaderPrecisionFormat()