Searched refs:allowedShaderType (Results 1 – 3 of 3) sorted by relevance
101 bool allowedShaderType(GLenum shadertype);
1477 bool allowedShaderType(GLenum shadertype) { in allowedShaderType() function
6692 SET_ERROR_IF(!GLESv2Validation::allowedShaderType(shadertype), GL_INVALID_ENUM); in s_glGetShaderPrecisionFormat()