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Searched refs:asyncReadbackSupported (Results 1 – 8 of 8) sorted by relevance

/hardware/google/gfxstream/host/
DRenderWindow.h88 bool asyncReadbackSupported();
DRendererImpl.h68 bool asyncReadbackSupported() final;
DRenderWindow.cpp530 bool RenderWindow::asyncReadbackSupported() { in asyncReadbackSupported() function in gfxstream::RenderWindow
532 return FrameBuffer::getFB()->asyncReadbackSupported(); in asyncReadbackSupported()
DRendererImpl.cpp473 bool RendererImpl::asyncReadbackSupported() { in asyncReadbackSupported() function in gfxstream::RendererImpl
475 return mRenderWindow->asyncReadbackSupported(); in asyncReadbackSupported()
DFrameBuffer.h330 bool asyncReadbackSupported();
DFrameBuffer.cpp1841 if (asyncReadbackSupported()) { in postImpl()
1923 bool FrameBuffer::asyncReadbackSupported() { in asyncReadbackSupported() function in gfxstream::FrameBuffer
/hardware/google/gfxstream/include/render-utils/
DRenderer.h156 virtual bool asyncReadbackSupported() = 0;
/hardware/google/gfxstream/host/gl/gl-host-common/
Dopengles.cpp259 return sRenderer->asyncReadbackSupported(); in android_asyncReadbackSupported()