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/hardware/google/graphics/common/libacryl/
Dacrylic_g2d.cpp1102 unsigned int baseidx = 0; in executeG2D() local
1105 baseidx++; in executeG2D()
1117 for (unsigned int i = baseidx; i < layercount; i++) { in executeG2D()
1118 AcrylicLayer &layer = *getLayer(i - baseidx); in executeG2D()
1122 i, i - baseidx)) { in executeG2D()
1123 ALOGE("Failed to configure source layer %u", i - baseidx); in executeG2D()