/hardware/google/gfxstream/host/tests/ |
D | FrameBuffer_unittest.cpp | 146 mFb->bindContext(0, 0, 0); in loadSnapshot() 402 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F() 420 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F() 459 EXPECT_TRUE(mFb->bindContext(0, 0, 0)); in TEST_F() 477 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F() 491 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F() 570 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F() 681 EXPECT_TRUE(mFb->bindContext(0, 0, 0)); in TEST_F() 694 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F() 718 EXPECT_TRUE(mFb->bindContext(0, 0, 0)); in TEST_F() [all …]
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D | SampleApplication.cpp | 278 mFb->bindContext(mContext, mSurface, mSurface); in SampleApplication() 295 mFb->bindContext(0, 0, 0); in ~SampleApplication() 304 mFb->bindContext(mContext, mSurface, mSurface); in rebind() 373 mFb->bindContext(sfContext, sfSurface, sfSurface); in drawWorker() 495 mFb->bindContext(appContext, appSurface, appSurface); in surfaceFlingerComposerLoop()
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D | GLSnapshotTestDispatch.cpp | 87 fb->bindContext(0, 0, 0); in loadSnapshot() 101 fb->bindContext( in loadSnapshot()
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/hardware/google/gfxstream/host/gl/ |
D | DisplaySurfaceGl.h | 55 bool bindContext() const;
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D | DisplaySurfaceGl.cpp | 189 bool DisplaySurfaceGl::bindContext() const { in bindContext() function in gfxstream::gl::DisplaySurfaceGl
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/hardware/google/gfxstream/host/ |
D | RenderThreadInfoGl.cpp | 133 fb->bindContext(ctx, draw, read); in postLoadRefreshCurrentContextSurfacePtrs()
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D | RenderControl.cpp | 929 bool ret = fb->bindContext(context, drawSurf, readSurf); in rcMakeCurrent() 1171 fb->bindContext(gralloc_sync_cxt, in rcClientWaitSyncKHR() 1204 fb->bindContext(gralloc_sync_cxt, in rcWaitSyncKHR() 1467 fb->bindContext(context, drawSurf, readSurf); in rcMakeCurrentAsync()
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D | PostWorkerGl.cpp | 312 if (!surfaceGl->bindContext()) { in setupContext()
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D | FrameBuffer.h | 644 bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
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D | FrameBuffer.cpp | 3242 bindContext(syncContext, syncSurface, syncSurface); in createEmulatedEglFenceSync() 3267 bindContext(0, 0, 0); in drainGlRenderThreadResources() 3647 bool FrameBuffer::bindContext(HandleType p_context, HandleType p_drawSurface, in bindContext() function in gfxstream::FrameBuffer
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | dri_interface.h | 616 int (*bindContext)(__DRIcontext *ctx, member
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/hardware/google/gfxstream/host/apigen-codec-common/GL/internal/ |
D | dri_interface.h | 616 int (*bindContext)(__DRIcontext *ctx, member
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/hardware/google/gfxstream/guest/mesa/include/GL/internal/ |
D | dri_interface.h | 856 int (*bindContext)(__DRIcontext *ctx, member
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