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Searched refs:bindContext (Results 1 – 13 of 13) sorted by relevance

/hardware/google/gfxstream/host/tests/
DFrameBuffer_unittest.cpp146 mFb->bindContext(0, 0, 0); in loadSnapshot()
402 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F()
420 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F()
459 EXPECT_TRUE(mFb->bindContext(0, 0, 0)); in TEST_F()
477 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F()
491 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F()
570 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F()
681 EXPECT_TRUE(mFb->bindContext(0, 0, 0)); in TEST_F()
694 EXPECT_TRUE(mFb->bindContext(context, surface, surface)); in TEST_F()
718 EXPECT_TRUE(mFb->bindContext(0, 0, 0)); in TEST_F()
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DSampleApplication.cpp278 mFb->bindContext(mContext, mSurface, mSurface); in SampleApplication()
295 mFb->bindContext(0, 0, 0); in ~SampleApplication()
304 mFb->bindContext(mContext, mSurface, mSurface); in rebind()
373 mFb->bindContext(sfContext, sfSurface, sfSurface); in drawWorker()
495 mFb->bindContext(appContext, appSurface, appSurface); in surfaceFlingerComposerLoop()
DGLSnapshotTestDispatch.cpp87 fb->bindContext(0, 0, 0); in loadSnapshot()
101 fb->bindContext( in loadSnapshot()
/hardware/google/gfxstream/host/gl/
DDisplaySurfaceGl.h55 bool bindContext() const;
DDisplaySurfaceGl.cpp189 bool DisplaySurfaceGl::bindContext() const { in bindContext() function in gfxstream::gl::DisplaySurfaceGl
/hardware/google/gfxstream/host/
DRenderThreadInfoGl.cpp133 fb->bindContext(ctx, draw, read); in postLoadRefreshCurrentContextSurfacePtrs()
DRenderControl.cpp929 bool ret = fb->bindContext(context, drawSurf, readSurf); in rcMakeCurrent()
1171 fb->bindContext(gralloc_sync_cxt, in rcClientWaitSyncKHR()
1204 fb->bindContext(gralloc_sync_cxt, in rcWaitSyncKHR()
1467 fb->bindContext(context, drawSurf, readSurf); in rcMakeCurrentAsync()
DPostWorkerGl.cpp312 if (!surfaceGl->bindContext()) { in setupContext()
DFrameBuffer.h644 bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
DFrameBuffer.cpp3242 bindContext(syncContext, syncSurface, syncSurface); in createEmulatedEglFenceSync()
3267 bindContext(0, 0, 0); in drainGlRenderThreadResources()
3647 bool FrameBuffer::bindContext(HandleType p_context, HandleType p_drawSurface, in bindContext() function in gfxstream::FrameBuffer
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Ddri_interface.h616 int (*bindContext)(__DRIcontext *ctx, member
/hardware/google/gfxstream/host/apigen-codec-common/GL/internal/
Ddri_interface.h616 int (*bindContext)(__DRIcontext *ctx, member
/hardware/google/gfxstream/guest/mesa/include/GL/internal/
Ddri_interface.h856 int (*bindContext)(__DRIcontext *ctx, member