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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp1053 const GLbyte* bytes_data = (GLbyte *)(dataIn + index*strideIn); in convertByteIndirectLoop() local
1057 short_data[j] = B2S(bytes_data[j]); in convertByteIndirectLoop()