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Searched refs:cameraPoint (Results 1 – 3 of 3) sorted by relevance

/hardware/interfaces/automotive/sv/1.0/default/
DSurroundView3dSession.cpp243 for (const auto cameraPoint : cameraPoints) { in projectCameraPointsTo3dSurface() local
247 if (cameraPoint.x < 0 || cameraPoint.x >= mConfig.width-1 || in projectCameraPointsTo3dSurface()
248 cameraPoint.y < 0 || cameraPoint.y >= mConfig.height-1) { in projectCameraPointsTo3dSurface()
/hardware/interfaces/automotive/sv/1.0/default/tests/fuzzer/
DAutomotiveSvV1_0Fuzzer.cpp231 Point2dInt cameraPoint; in invoke3dSessionAPI() local
232 cameraPoint.x = mFuzzedDataProvider.ConsumeFloatingPoint<float>(); in invoke3dSessionAPI()
233 cameraPoint.y = mFuzzedDataProvider.ConsumeFloatingPoint<float>(); in invoke3dSessionAPI()
234 std::vector<Point2dInt> cameraPoints = {cameraPoint}; in invoke3dSessionAPI()
/hardware/interfaces/automotive/sv/1.0/vts/functional/
DVtsHalSurroundViewV1_0TargetTest.cpp1052 Point2dInt cameraPoint; in TEST_P() local
1053 cameraPoint.x = 0; in TEST_P()
1054 cameraPoint.y = 0; in TEST_P()
1055 std::vector<Point2dInt> cameraPoints = {cameraPoint}; in TEST_P()
1112 Point2dInt cameraPoint; in TEST_P() local
1113 cameraPoint.x = width * 2; in TEST_P()
1114 cameraPoint.y = height * 2; in TEST_P()
1115 std::vector<Point2dInt> cameraPoints = {cameraPoint}; in TEST_P()