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/hardware/google/gfxstream/host/tests/
DGLSnapshotShaders_unittest.cpp119 GLboolean compiler; in loadSource() local
120 gl->glGetBooleanv(GL_SHADER_COMPILER, &compiler); in loadSource()
122 if (compiler == GL_FALSE) { in loadSource()
143 GLboolean compiler; in compile() local
144 gl->glGetBooleanv(GL_SHADER_COMPILER, &compiler); in compile()
145 if (compiler == GL_FALSE) { in compile()
/hardware/google/gfxstream/guest/mesa/
D.clang-format-include7 src/amd/compiler/**/*
/hardware/google/gfxstream/guest/mesa/src/util/perf/
D.clang-format12 - Regex: '^"(c11/|compiler/|main/|nir/|spirv/|util/|vk_|wsi_)'
/hardware/google/gfxstream/third-party/astc-encoder/Source/UnitTest/
Dcmake_core.cmake41 # MSVC compiler defines
44 # G++ and Clang++ compiler defines
/hardware/qcom/wlan/wcn6740/qcwcn/wpa_supplicant_8_lib/
Dconfigure.ac52 # Checks for typedefs, structures, and compiler characteristics.
/hardware/qcom/data/ipacfg-mgr/msm8998/
Dconfigure.ac49 # Checks for typedefs, structures, and compiler characteristics.
/hardware/qcom/wlan/wcn6740/cld80211-lib/
Dconfigure.ac56 # Checks for typedefs, structures, and compiler characteristics.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_NV_glsl_shader.adoc26 better served by a compiler library such as
DVK_EXT_pipeline_properties.adoc33 compiler, the Vulkan SC application can then use this
Dvulkanscdeviations.adoc238 Vulkan SC applications must: be built using a compiler that treats
251 Vulkan SC applications must: be built using a compiler that treats
265 Vulkan SC applications must: be built using a compiler that treats
DVK_NV_geometry_shader_passthrough.adoc71 It is straightforward for the GLSL compiler to infer them from the input
/hardware/qcom/sm8150/data/ipacfg-mgr/
Dconfigure.ac50 # Checks for typedefs, structures, and compiler characteristics.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
DVK_AMD_shader_info.adoc94 the shader compiler.
96 the shader compiler.
110 physical registers that is given as a limit to the compiler for register
DVK_AMD_pipeline_compiler_control.adoc7 [[pipelines-compiler-control]]
/hardware/google/gfxstream/guest/mesa/bin/
Dupdate-android-headers.sh48 cp -av platform-system-core/libcutils/include/cutils/{compiler,log,native_handle,properties,trace}.…
/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dcmake_core.cmake109 # MSVC compiler defines
114 # G++ and Clang++ compiler defines
263 # Non-invariant builds enable us to loosen the compiler constraints on
/hardware/google/gfxstream/third-party/glm/include/glm/gtx/
Dfast_square_root.inl25 # ifdef __CUDACC__ // Wordaround for a CUDA compiler bug up to CUDA6
/hardware/google/gfxstream/guest/mesa/src/
Dmeson.build70 subdir('compiler') subdir
/hardware/interfaces/renderscript/1.0/
Dtypes.hal18 // misusing one type as another won't be caught by the compiler. Should we wrap
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_KHR_shader_integer_dot_product.adoc26 . Rely on compiler pattern matching to optimise standard integer operations into dot products
/hardware/google/gfxstream/third-party/astc-encoder/
DCMakeLists.txt180 # If nothing more specific is set then fall back on the compiler's defaults
/hardware/google/gfxstream/
Dmeson_options.txt365 description : 'Build support for the Microsoft CLC to DXIL compiler'
626 description : 'Build the intel-clc compiler (enables Vulkan Intel ' +
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/LICENSES/
DLicenseRef-KhronosSpecCopyright.adoc89 microarchitecture, memory architecture, compiler technology, object oriented
/hardware/google/gfxstream/third-party/
DCMakeLists.txt42 # For Windows: Prevent overriding the parent project's compiler/linker settings
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/config/
Dcopyright-spec.adoc89 microarchitecture, memory architecture, compiler technology, object oriented

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