Searched refs:depthStencilFormat (Results 1 – 2 of 2) sorted by relevance
1059 GLint* colorFormat, GLint* depthStencilFormat) { in sGetPbufferSurfaceGLProperties() argument1065 assert(depthStencilFormat); in sGetPbufferSurfaceGLProperties()1095 *depthStencilFormat = GL_DEPTH24_STENCIL8; in sGetPbufferSurfaceGLProperties()1196 GLint colorFormat, depthStencilFormat, multisamples; in eglMakeCurrent() local1203 &colorFormat, &depthStencilFormat); in eglMakeCurrent()1213 colorFormat, depthStencilFormat, multisamples, in eglMakeCurrent()
2527 GLint depthStencilFormat = in queryCurrFboBits() local2530 if (depthStencilFormat) { in queryCurrFboBits()2532 depthInternalFormat = depthStencilFormat; in queryCurrFboBits()2533 stencilInternalFormat = depthStencilFormat; in queryCurrFboBits()