Searched refs:dpiY (Results 1 – 10 of 10) sorted by relevance
/hardware/google/gfxstream/host/ |
D | RenderWindow.cpp | 130 int dpiY; member 295 msg.displayConfigs.dpiY); in process() 665 int dpiX, int dpiY) { in setDisplayConfigs() argument 673 msg.displayConfigs.dpiY = dpiY; in setDisplayConfigs()
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D | RenderWindow.h | 152 void setDisplayConfigs(int configId, int w, int h, int dpiX, int dpiY);
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D | RendererImpl.h | 125 void setDisplayConfigs(int configId, int w, int h, int dpiX, int dpiY) override;
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D | FrameBuffer.h | 489 void setDisplayConfigs(int configId, int w, int h, int dpiX, int dpiY); 893 int dpiY; member 896 : w(w), h(h), dpiX(x), dpiY(y) {} in DisplayConfig()
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D | RendererImpl.cpp | 716 int dpiX, int dpiY) { in setDisplayConfigs() argument 718 mRenderWindow->setDisplayConfigs(configId, w, h, dpiX, dpiY); in setDisplayConfigs()
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D | FrameBuffer.cpp | 2262 s->putBe32(pair.second.dpiY); in onSave() 2486 int dpiY = static_cast<int>(s->getBe32()); in onLoad() local 2487 return {idx, {w, h, dpiX, dpiY}}; in onLoad() 2882 void FrameBuffer::setDisplayConfigs(int configId, int w, int h, int dpiX, int dpiY) { in setDisplayConfigs() argument 2884 mDisplayConfigs[configId] = {w, h, dpiX, dpiY}; in setDisplayConfigs() 2886 w, h, dpiX, dpiY); in setDisplayConfigs() 2920 return mDisplayConfigs[configId].dpiY; in getDisplayConfigsParam()
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/hardware/google/gfxstream/host/gl/gl-host-common/include/host-common/ |
D | opengles.h | 166 int dpiX, int dpiY);
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/hardware/google/gfxstream/host/gl/gl-host-common/ |
D | opengles.cpp | 524 int dpiY) { in android_setOpenglesDisplayConfigs() argument 526 sRenderer->setDisplayConfigs(configId, w, h, dpiX, dpiY); in android_setOpenglesDisplayConfigs()
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/hardware/google/gfxstream/include/render-utils/ |
D | Renderer.h | 316 virtual void setDisplayConfigs(int configId, int w, int h, int dpiX, int dpiY) = 0;
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/hardware/google/graphics/common/hwc3/impl/ |
D | HalImpl.cpp | 490 int32_t dpiX, dpiY; in getDisplayConfigurations() local 492 auto statusDpiY = getDisplayAttribute(display, configId, DisplayAttribute::DPI_Y, &dpiY); in getDisplayConfigurations() 495 config.dpi = {dpiX / 1000.0f, dpiY / 1000.0f}; in getDisplayConfigurations()
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