Searched refs:drawMode (Results 1 – 5 of 5) sorted by relevance
30 static bool drawMode(GLenum mode);
94 bool GLESvalidate::drawMode(GLenum mode) { in drawMode() function in GLESvalidate
331 SET_ERROR_IF(!(GLESv2Validate::drawMode(mode)),GL_INVALID_ENUM); in glDrawArraysInstanced()347 … SET_ERROR_IF(!(GLESv2Validate::drawMode(mode) && GLESv2Validate::drawType(type)),GL_INVALID_ENUM); in glDrawElementsInstanced()365 … SET_ERROR_IF(!(GLESv2Validate::drawMode(mode) && GLESv2Validate::drawType(type)),GL_INVALID_ENUM); in glDrawRangeElements()
1603 SET_ERROR_IF(!GLESv2Validate::drawMode(mode),GL_INVALID_ENUM); in glDrawArrays()1620 SET_ERROR_IF(!GLESv2Validate::drawMode(mode),GL_INVALID_ENUM); in glDrawArraysNullAEMU()1638 … SET_ERROR_IF(!(GLESv2Validate::drawMode(mode) && GLESv2Validate::drawType(type)),GL_INVALID_ENUM); in glDrawElements()1656 … SET_ERROR_IF(!(GLESv2Validate::drawMode(mode) && GLESv2Validate::drawType(type)),GL_INVALID_ENUM); in glDrawElementsNullAEMU()
907 SET_ERROR_IF(!GLEScmValidate::drawMode(mode),GL_INVALID_ENUM) in glDrawArrays()916 … SET_ERROR_IF((!GLEScmValidate::drawMode(mode) || !GLEScmValidate::drawType(type)),GL_INVALID_ENUM) in glDrawElements()