Searched refs:eRequireFullSubgroups (Results 1 – 4 of 4) sorted by relevance
3036 eRequireFullSubgroups = VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT, enumerator3049 | PipelineShaderStageCreateFlagBits::eRequireFullSubgroups;7505 eRequireFullSubgroups = VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT, enumerator7521 | ShaderCreateFlagBitsEXT::eRequireFullSubgroups
1901 eRequireFullSubgroups = VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT, enumerator1914 | PipelineShaderStageCreateFlagBits::eRequireFullSubgroups;
606 …if ( value & PipelineShaderStageCreateFlagBits::eRequireFullSubgroups ) result += "RequireFullSubg… in to_string()2645 … if ( value & ShaderCreateFlagBitsEXT::eRequireFullSubgroups ) result += "RequireFullSubgroups | "; in to_string()4940 case PipelineShaderStageCreateFlagBits::eRequireFullSubgroups : return "RequireFullSubgroups"; in to_string()8547 case ShaderCreateFlagBitsEXT::eRequireFullSubgroups : return "RequireFullSubgroups"; in to_string()
449 …if ( value & PipelineShaderStageCreateFlagBits::eRequireFullSubgroups ) result += "RequireFullSubg… in to_string()2743 case PipelineShaderStageCreateFlagBits::eRequireFullSubgroups : return "RequireFullSubgroups"; in to_string()