/hardware/qcom/sm7250/display/composer/ |
D | gl_common.cpp | 122 EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, in WaitOnInputFence() 131 EGL(eglWaitSyncKHR(eglGetCurrentDisplay(), sync, 0)); in WaitOnInputFence() 132 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in WaitOnInputFence() 139 EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in CreateOutputFence() 150 int fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateOutputFence() 157 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in CreateOutputFence()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 55 callerContext->eglDisplay = eglGetCurrentDisplay(); in engine_backup() 247 …EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in WaitOnNativeFence() 253 EGL(eglWaitSyncKHR(eglGetCurrentDisplay(), sync, 0)); in WaitOnNativeFence() 254 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in WaitOnNativeFence() 265 EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in CreateNativeFence() 270 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence() 274 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in CreateNativeFence()
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D | EGLImageBuffer.cpp | 38 eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, in create_eglImage() 80 eglDestroyImageKHR(eglGetCurrentDisplay(), eglImageID); in ~EGLImageBuffer()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 226 …EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in WaitOnNativeFence() 232 EGL(eglWaitSyncKHR(eglGetCurrentDisplay(), sync, 0)); in WaitOnNativeFence() 233 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in WaitOnNativeFence() 244 EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in CreateNativeFence() 249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence() 253 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in CreateNativeFence()
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D | EGLImageBuffer.cpp | 38 eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, in create_eglImage() 80 eglDestroyImageKHR(eglGetCurrentDisplay(), eglImageID); in ~EGLImageBuffer()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 226 …EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in WaitOnNativeFence() 232 EGL(eglWaitSyncKHR(eglGetCurrentDisplay(), sync, 0)); in WaitOnNativeFence() 233 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in WaitOnNativeFence() 244 EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in CreateNativeFence() 249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence() 253 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in CreateNativeFence()
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D | EGLImageBuffer.cpp | 38 eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, in create_eglImage() 80 eglDestroyImageKHR(eglGetCurrentDisplay(), eglImageID); in ~EGLImageBuffer()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 226 …EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in WaitOnNativeFence() 232 EGL(eglWaitSyncKHR(eglGetCurrentDisplay(), sync, 0)); in WaitOnNativeFence() 233 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in WaitOnNativeFence() 244 EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in CreateNativeFence() 249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence() 253 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in CreateNativeFence()
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D | EGLImageBuffer.cpp | 38 eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, in create_eglImage() 80 eglDestroyImageKHR(eglGetCurrentDisplay(), eglImageID); in ~EGLImageBuffer()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 226 …EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in WaitOnNativeFence() 232 EGL(eglWaitSyncKHR(eglGetCurrentDisplay(), sync, 0)); in WaitOnNativeFence() 233 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in WaitOnNativeFence() 244 EGLSyncKHR sync = eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in CreateNativeFence() 249 fd = eglDupNativeFenceFDANDROID(eglGetCurrentDisplay(), sync); in CreateNativeFence() 253 EGL(eglDestroySyncKHR(eglGetCurrentDisplay(), sync)); in CreateNativeFence()
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D | EGLImageBuffer.cpp | 38 eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, in create_eglImage() 80 eglDestroyImageKHR(eglGetCurrentDisplay(), eglImageID); in ~EGLImageBuffer()
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/hardware/google/gfxstream/guest/egl/ |
D | egl_ftable.h | 47 {"eglGetCurrentDisplay", (void *)eglGetCurrentDisplay},
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D | egl.cpp | 2126 EGLDisplay eglGetCurrentDisplay() in eglGetCurrentDisplay() function
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | RenderEGL_functions.h | 28 X(EGLDisplay, eglGetCurrentDisplay, ()) \
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D | RenderEGL_static_translator_namespaced_header.h | 28 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay();
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/hardware/google/gfxstream/common/opengl/include/EGL/ |
D | egl.h | 131 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
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/hardware/google/gfxstream/guest/mesa/include/EGL/ |
D | egl.h | 141 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void);
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndTests.cpp | 253 EGLDisplay display = mGl->eglGetCurrentDisplay(); in TearDownGuest()
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglImp.cpp | 1317 EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void) { in eglGetCurrentDisplay() function
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/hardware/qcom/display/msm8084/libhwcomposer/ |
D | hwc_utils.cpp | 2101 gpuHint->mEGLDisplay = eglGetCurrentDisplay(); in setGPUHint()
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/hardware/qcom/display/msm8226/libhwcomposer/ |
D | hwc_utils.cpp | 2101 gpuHint->mEGLDisplay = eglGetCurrentDisplay(); in setGPUHint()
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/hardware/qcom/display/msm8994/libhwcomposer/ |
D | hwc_utils.cpp | 2444 gpuHint->mEGLDisplay = eglGetCurrentDisplay(); in setGPUHint()
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/hardware/google/gfxstream/host/ |
D | FrameBuffer.cpp | 3544 EGLDisplay currDisplay = eglGetCurrentDisplay(); in platformCreateSharedEglContext()
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