/hardware/google/gfxstream/host/tests/ |
D | OpenGL_unittest.cpp | 29 egl->eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, in TEST_F() 35 egl->eglMakeCurrent(m_display, duoSurface, duoSurface, duoContext); in TEST_F() 41 egl->eglMakeCurrent(m_display, m_surface, m_surface, m_context); in TEST_F()
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D | OpenGLTestContext.cpp | 141 egl->eglMakeCurrent(m_display, m_surface, m_surface, m_context); in SetUp() 146 egl->eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, in TearDown()
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/hardware/google/gfxstream/host/gl/ |
D | EmulatedEglWindowSurface.cpp | 130 if (!s_egl.eglMakeCurrent(mDisplay, in flushColorBuffer() 143 s_egl.eglMakeCurrent(mDisplay, prevDrawSurf, prevReadSurf, prevContext); in flushColorBuffer() 165 s_egl.eglMakeCurrent( in resize() 196 s_egl.eglMakeCurrent( in resize()
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D | DisplaySurfaceGl.cpp | 85 if (!s_egl.eglMakeCurrent(mDisplay, mSurface, mSurface, mContext)) { in setupContext() 121 if (!s_egl.eglMakeCurrent(mDisplay, in teardownContext() 190 if (!s_egl.eglMakeCurrent(mDisplay, mSurface, mSurface, mContext)) { in bindContext()
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D | EmulationGl.cpp | 118 if (!s_egl.eglMakeCurrent(display, surface, surface, context)) { in validateGles2Context() 134 if (!s_egl.eglMakeCurrent(display, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE)) { in validateGles2Context() 514 s_egl.eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in ~EmulationGl()
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/hardware/google/gfxstream/guest/egl/ |
D | egl_ftable.h | 44 {"eglMakeCurrent", (void *)eglMakeCurrent},
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 167 ASSERT_THAT(mGl->eglMakeCurrent(mDisplay, surface, surface, context), IsTrue()); in TEST_P() 185 ASSERT_THAT(mGl->eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT), in TEST_P() 188 ASSERT_THAT(mGl->eglMakeCurrent(mDisplay, mSurface, mSurface, mContext), IsTrue()); in TEST_P() 189 ASSERT_THAT(mGl->eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT), in TEST_P() 294 ASSERT_THAT(mGl->eglMakeCurrent(display, surface, surface, gles2Context), IsTrue()); in TEST_P() 301 ASSERT_THAT(mGl->eglMakeCurrent(display, surface, surface, gles1Context), IsTrue()); in TEST_P() 308 ASSERT_THAT(mGl->eglMakeCurrent(display, surface, surface, gles2Context), IsTrue()); in TEST_P() 315 …ASSERT_THAT(mGl->eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT), IsTrue()… in TEST_P()
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D | GfxstreamEnd2EndTests.cpp | 255 mGl->eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in TearDownGuest() 344 ASSERT_THAT(mGl->eglMakeCurrent(display, surface, surface, context), IsTrue()); in SetUpEglContextAndSurface() 355 …ASSERT_THAT(mGl->eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT), IsTrue()… in TearDownEglContextAndSurface()
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/hardware/qcom/sm7250/display/composer/ |
D | gl_common.cpp | 80 EGL(eglMakeCurrent(ctx->egl_display, ctx->egl_surface, ctx->egl_surface, ctx->egl_context)); in MakeCurrent() 169 EGL(eglMakeCurrent(ctx->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in DestroyContext()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 103 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 46 …EGL(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface… in engine_bind() 111 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 124 EGL(eglMakeCurrent(engineContext->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); in engine_shutdown()
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | RenderEGL_functions.h | 26 …X(EGLBoolean, eglMakeCurrent, (EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext co…
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D | RenderEGL_static_translator_namespaced_header.h | 26 EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, …
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | render_egl.entries | 26 EGLBoolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context);
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/hardware/google/gfxstream/common/detector/ |
D | Egl.cpp | 128 if (eglMakeCurrent(display, primarySurface, primarySurface, primaryContext) == EGL_FALSE) { in Init()
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D | EglFuncs.h | 36 …X(EGLBoolean, eglMakeCurrent, (EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext co…
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D | GraphicsDetectorGl.cpp | 63 if (egl.eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, context) != EGL_TRUE) { in GetGlesContextAvailability()
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/hardware/interfaces/automotive/evs/aidl/impl/default/src/ |
D | GlWrapper.cpp | 282 if (!eglMakeCurrent(mDisplay, mSurface, mSurface, mContext)) { in initialize() 319 eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in shutdown()
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/hardware/interfaces/automotive/evs/1.1/default/ |
D | GlWrapper.cpp | 275 if (!eglMakeCurrent(mDisplay, mSurface, mSurface, mContext)) { in initialize() 311 eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in shutdown()
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/hardware/google/gfxstream/host/ |
D | SyncThread.cpp | 213 egl->eglMakeCurrent(mDisplay, mSurface[workerId], mSurface[workerId], in initSyncEGLContext() 362 egl->eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); in cleanup()
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D | PostWorkerGl.cpp | 323 s_egl.eglMakeCurrent(s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY), nullptr, nullptr, nullptr); in exitImpl()
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/hardware/libhardware/tests/hwc/ |
D | util.c | 208 if (!(res = eglMakeCurrent(display, surface, surface, context))) in egl_create()
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