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Searched refs:enableLightingLoc (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.h56 GLint enableLightingLoc; member
DCoreProfileEngine.cpp266 m_geometryDrawState.enableLightingLoc = in getGeometryDrawState()
850 gl.glUniform1i(m_geometryDrawState.enableLightingLoc, 0); in preDrawTextureUnitEmulation()
899 gl.glUniform1i(m_geometryDrawState.enableLightingLoc, in setupLighting()