Searched refs:executeG2D (Results 1 – 2 of 2) sorted by relevance
138 bool executeG2D(int fence[], unsigned int num_fences, bool nonblocking);
1057 bool AcrylicCompositorG2D::executeG2D(int fence[], unsigned int num_fences, bool nonblocking) in executeG2D() function in AcrylicCompositorG2D1208 if (!executeG2D(fence, num_fences, true)) { in execute()1223 if (!executeG2D(NULL, 0, handle ? true : false)) { in execute()