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Searched refs:facing (Results 1 – 25 of 33) sorted by relevance

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/hardware/libhardware/modules/camera/3_4/metadata/
Dmetadata_reader.cpp35 int MetadataReader::Facing(int* facing) const { in Facing()
46 *facing = CAMERA_FACING_FRONT; in Facing()
49 *facing = CAMERA_FACING_BACK; in Facing()
52 *facing = CAMERA_FACING_EXTERNAL; in Facing()
Dmetadata_reader.h54 virtual int Facing(int* facing) const;
/hardware/libhardware/modules/camera/3_4/
Dstatic_properties.h61 int facing() const { return facing_; }; in facing() function
84 int facing,
Dstatic_properties.cpp145 int facing = 0; in NewStaticProperties() local
158 if (metadata_reader->Facing(&facing) || in NewStaticProperties()
181 facing, in NewStaticProperties()
194 int facing, in StaticProperties() argument
204 facing_(facing), in StaticProperties()
Dcamera.cpp103 info->facing = mStaticInfo->facing(); in getInfo()
Dstatic_properties_test.cpp203 EXPECT_EQ(dut_->facing(), test_facing_); in TEST_F()
/hardware/interfaces/camera/provider/2.5/
Dtypes.hal34 * Camera device(s) facing backward are covered.
39 * Camera device(s) facing foward are covered.
DICameraProvider.hal45 * backward-facing cameras are covered by the fold, so FOLDED by itself implies
/hardware/interfaces/camera/device/1.0/
Dtypes.hal20 /** The facing of the camera is opposite to that of the screen. */
22 /** The facing of the camera is the same as that of the screen. */
25 * The facing of the camera is not fixed relative to the screen.
26 * The cameras with this facing are external cameras, e.g. USB cameras.
39 CameraFacing facing;
47 * back-facing camera sensor is mounted in landscape. You are looking at the
50 * top side of a front-facing camera sensor is aligned with the right of the
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_AMD_shader_early_and_late_fragment_tests.adoc49 Applications, a user-facing library, or a Vulkan software layer could be used to automatically remo…
171 If the final value of `gl_FragStencilRefARB` is inconsistent with the declaration for the facing of…
186 …tencilRef` will not invalidate the result of early stencil tests when the fragment is front facing.
188 …ater than or equal to the stencil reference value set by the API when the fragment is front facing.
190 …less than or equal to the stencil reference value set by the API when the fragment is front facing.
192 …StencilRef` will not invalidate the result of early stencil tests when the fragment is back facing.
194 …eater than or equal to the stencil reference value set by the API when the fragment is back facing.
196 … less than or equal to the stencil reference value set by the API when the fragment is back facing.
/hardware/libhardware/include/hardware/
Dcamera_common.h196 int facing; member
/hardware/libhardware/include_all/hardware/
Dcamera_common.h196 int facing; member
/hardware/interfaces/camera/provider/2.4/
DICameraProvider.hal51 * back-facing camera and 1 being the main front-facing camera, if they exist.
108 * External camera devices (camera facing EXTERNAL) must be reported through
110 * facing BACK or FRONT must be listed here.
/hardware/qcom/camera/msm8998/QCamera2/stack/mm-camera-interface/src/
Dmm_camera_interface.c2424 uint32_t facing; in get_sensor_info() local
2441 facing = ((entity.flags & CAM_SENSOR_FACING_MASK) ? in get_sensor_info()
2457 (unsigned int)mount_angle, (unsigned int)facing, in get_sensor_info()
2459 g_cam_ctrl.info[num_cameras].facing = (int)facing; in get_sensor_info()
2465 g_cam_ctrl.info[num_cameras].facing, in get_sensor_info()
2523 if ((g_cam_ctrl.info[i].facing == CAMERA_FACING_BACK) && in sort_camera_info()
2539 if ((g_cam_ctrl.info[i].facing == CAMERA_FACING_FRONT) && in sort_camera_info()
2555 if ((g_cam_ctrl.info[i].facing == CAMERA_FACING_BACK) && in sort_camera_info()
2572 if ((g_cam_ctrl.info[i].facing == CAMERA_FACING_FRONT) && in sort_camera_info()
2589 if ((g_cam_ctrl.info[i].facing == CAMERA_FACING_BACK) && in sort_camera_info()
[all …]
/hardware/qcom/camera/msm8998/QCamera2/HAL/
DQCameraMuxer.h76 int32_t facing; member
DQCameraMuxer.cpp1798 m_pPhyCamera[i].cam_info.facing); in setupLogicalCameras()
1804 m_pPhyCamera[i].cam_info.facing); in setupLogicalCameras()
1836 m_pLogicalCamera[index].facing = m_pPhyCamera[i].cam_info.facing; in setupLogicalCameras()
1841 m_pLogicalCamera[index].facing, in setupLogicalCameras()
1856 (m_pLogicalCamera[j].facing == in setupLogicalCameras()
1857 m_pPhyCamera[i].cam_info.facing)) { in setupLogicalCameras()
1876 i, j, m_pLogicalCamera[i].facing, in setupLogicalCameras()
/hardware/interfaces/camera/device/1.0/default/
DCameraDevice.cpp596 cameraInfo.facing = (CameraFacing) info.facing; in getCameraInfo()
599 if (cameraInfo.facing == CameraFacing::EXTERNAL) { in getCameraInfo()
600 cameraInfo.facing = CameraFacing::FRONT; in getCameraInfo()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Draytraversal.adoc304 front-facing, and primitives can: be culled based on that facing.
314 Front or back facing is determined in the same way as they are for
356 front-facing geometry, and code:HitKindBackFacingTriangleKHR if the
357 intersection is with back-facing geometry, for shader stages considering
Dprimsrast.adoc72 * pname:cullMode is the triangle facing direction used for primitive
75 * pname:frontFace is a elink:VkFrontFace value specifying the front-facing
3276 [open,refpage='VkFrontFace',desc='Interpret polygon front-facing orientation',type='enums']
3304 positive area is considered front-facing.
3306 area is considered front-facing.
3308 Any triangle which is not front-facing is back-facing, including zero-area
3330 * pname:frontFace is a elink:VkFrontFace value specifying the front-facing
3368 * ename:VK_CULL_MODE_FRONT_BIT specifies that front-facing triangles are
3370 * ename:VK_CULL_MODE_BACK_BIT specifies that back-facing triangles are
/hardware/interfaces/automotive/sv/1.0/
DISurroundView3dSession.hal34 * for each view. Default view list is a single view from behind the car front facing in the
/hardware/interfaces/camera/device/default/
DExternalCameraDevice.cpp423 const uint8_t facing = ANDROID_LENS_FACING_EXTERNAL; in initDefaultCharsKeys() local
424 UPDATE(ANDROID_LENS_FACING, &facing, 1); in initDefaultCharsKeys()
/hardware/interfaces/camera/device/3.4/default/
DExternalCameraDevice.cpp373 const uint8_t facing = ANDROID_LENS_FACING_EXTERNAL; in initDefaultCharsKeys() local
374 UPDATE(ANDROID_LENS_FACING, &facing, 1); in initDefaultCharsKeys()
/hardware/libhardware/modules/usbcamera/
DCamera.cpp152 info->facing = CAMERA_FACING_FRONT; in getInfo()
/hardware/libhardware/modules/camera/3_0/
DCamera.cpp103 info->facing = CAMERA_FACING_FRONT; in getInfo()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
Dglossary.adoc621 A classification of a polygon as either front-facing or back-facing,
625 A fragment is either front-facing or back-facing, depending on the
629 All other fragments are front-facing.

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