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Searched refs:fbo (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp49 bool bindFbo(GLuint* fbo, GLuint tex, bool ensureTextureAttached) { in bindFbo() argument
50 if (*fbo) { in bindFbo()
52 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo()
60 s_gles2.glGenFramebuffers(1, fbo); in bindFbo()
61 s_gles2.glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in bindFbo()
70 s_gles2.glDeleteFramebuffers(1, fbo); in bindFbo()
71 *fbo = 0; in bindFbo()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DSaveableTexture.cpp341 GLuint fbo = 0; member
357 gl.glGenFramebuffers(1, &fbo); in setupFbo()
359 gl.glBindFramebuffer(fbTarget, fbo); in setupFbo()
363 if (!fbo) return; in teardownFbo()
367 gl.glDeleteFramebuffers(1, &fbo); in teardownFbo()
DGLEScontext.cpp586 gl.glDeleteFramebuffers(1, &m_blitState.fbo); in ~GLEScontext()
2842 gl.glGenFramebuffers(1, &m_blitState.fbo); in setupImageBlitState()
2992 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_blitState.fbo); in blitFromReadBufferToTextureFlipped()
3119 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_blitState.fbo); in blitFromReadBufferToEGLImage()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_QCOM_fragment_density_map_offset.adoc58 // Start render pass with fbo that has fdmImage as fragmentDensityMapAttachment
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h721 GLuint fbo = 0; member
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp3762 GLuint fbo; in glGetTexImage() local
3763 gl.glGenFramebuffers(1, &fbo); in glGetTexImage()
3764 gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in glGetTexImage()
3837 gl.glDeleteFramebuffers(1, &fbo); in glGetTexImage()