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Searched refs:fpWidth (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.cpp578 int fpWidth = getAstcFootprintWidth(footprintType); in getAstcCompressedSize() local
586 const size_t blocks_wide = (width + fpWidth - 1) / fpWidth; in getAstcCompressedSize()
593 ((width + fpWidth - 1) / fpWidth) * in getAstcCompressedSize()