Searched refs:frag_shader_opt (Results 1 – 1 of 1) sorted by relevance
139 auto frag_shader_opt = CreateShader(GL_FRAGMENT_SHADER, frag_shader_source); in CreateProgram() local140 if (!frag_shader_opt) { in CreateProgram()143 auto frag_shader = *frag_shader_opt; in CreateProgram()