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Searched refs:framebufferAttachment (Results 1 – 10 of 10) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLESvalidate.h38 static bool framebufferAttachment(GLenum attachment);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.h30 static bool framebufferAttachment(GLEScontext* ctx, GLenum attachment);
DGLESv2Validate.cpp190 bool GLESv2Validate::framebufferAttachment(GLEScontext* ctx, GLenum attachment) { in framebufferAttachment() function in GLESv2Validate
DGLESv30Imp.cpp682 GLESv2Validate::framebufferAttachment(ctx, attachment)), GL_INVALID_ENUM); in glFramebufferTextureLayer()
DGLESv2Imp.cpp1715 GLESv2Validate::framebufferAttachment(ctx, attachment)), GL_INVALID_ENUM); in glFramebufferRenderbuffer()
1776 GLESv2Validate::framebufferAttachment(ctx, attachment)), GL_INVALID_ENUM); in glFramebufferTexture2D()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLESvalidate.cpp146 bool GLESvalidate::framebufferAttachment(GLenum attachment){ in framebufferAttachment() function in GLESvalidate
/hardware/google/gfxstream/guest/GLESv2_enc/
DGLESv2Validation.h44 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment);
DGLESv2Validation.cpp520 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment) { in framebufferAttachment() function
DGL2Encoder.cpp3173 SET_ERROR_IF(!GLESv2Validation::framebufferAttachment(ctx, attachment), GL_INVALID_ENUM); in s_glFramebufferRenderbuffer()
3233 SET_ERROR_IF(!GLESv2Validation::framebufferAttachment(ctx, attachment), GL_INVALID_ENUM); in s_glFramebufferTexture2D()
4260 SET_ERROR_IF(!GLESv2Validation::framebufferAttachment(ctx, attachment), GL_INVALID_ENUM); in s_glFramebufferTextureLayer()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp2586 …IF(!GLEScmValidate::framebufferTarget(target) || !GLEScmValidate::framebufferAttachment(attachment… in glFramebufferTexture2DOES()
2618 !GLEScmValidate::framebufferAttachment(attachment) || in glFramebufferRenderbufferOES()
2679 …IF(!GLEScmValidate::framebufferTarget(target) || !GLEScmValidate::framebufferAttachment(attachment… in glGetFramebufferAttachmentParameterivOES()