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Searched refs:game_context (Results 1 – 1 of 1) sorted by relevance

/hardware/interfaces/bluetooth/audio/utils/aidl_session/
DBluetoothLeAudioAseConfigurationSettingProvider.cpp737 AudioContext game_context = AudioContext(); in LoadScenariosFromFiles() local
738 game_context.bitmask = AudioContext::GAME; in LoadScenariosFromFiles()
758 context = AudioContext(game_context); in LoadScenariosFromFiles()