Searched refs:getAttachedComputeShader (Results 1 – 3 of 3) sorted by relevance
75 GLuint getAttachedComputeShader() const;
656 GLuint ProgramData::getAttachedComputeShader() const { in getAttachedComputeShader() function in ProgramData
1458 s_detachShader(ctx, program, pData->getAttachedComputeShader()); in glDeleteProgram()4077 programData->getAttachedComputeShader()); in s_unUseCurrentProgram()