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Searched refs:getAttachedComputeShader (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h75 GLuint getAttachedComputeShader() const;
DProgramData.cpp656 GLuint ProgramData::getAttachedComputeShader() const { in getAttachedComputeShader() function in ProgramData
DGLESv2Imp.cpp1458 s_detachShader(ctx, program, pData->getAttachedComputeShader()); in glDeleteProgram()
4077 programData->getAttachedComputeShader()); in s_unUseCurrentProgram()