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Searched refs:getAttachedShader (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h76 GLuint getAttachedShader(GLenum type) const;
DProgramData.cpp660 GLuint ProgramData::getAttachedShader(GLenum type) const { in getAttachedShader() function in ProgramData
DGLESv2Imp.cpp520 SET_ERROR_IF((pData->getAttachedShader(shaderType)!=0), GL_INVALID_OPERATION); in glAttachShader()