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Searched refs:getAttachedVertexShader (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.h73 GLuint getAttachedVertexShader() const;
DProgramData.cpp648 GLuint ProgramData::getAttachedVertexShader() const { in getAttachedVertexShader() function in ProgramData
DGLESv2Imp.cpp1456 s_detachShader(ctx, program, pData->getAttachedVertexShader()); in glDeleteProgram()
3238 GLint vertexShader = programData->getAttachedVertexShader(); in glLinkProgram()
4073 programData->getAttachedVertexShader()); in s_unUseCurrentProgram()