Searched refs:getOriginalSrc (Results 1 – 4 of 4) sorted by relevance
90 const char* src = getOriginalSrc().c_str(); in restore()163 const std::string& ShaderParser::getOriginalSrc() const { in getOriginalSrc() function in ShaderParser
36 const std::string& getOriginalSrc() const;
796 s.linkedSource = s.shader->getOriginalSrc(); in setLinkStatus()
2790 GLint srcLength = sp->getOriginalSrc().length(); in glGetShaderiv()2877 ((ShaderParser*)objData)->getOriginalSrc(); in glGetShaderSource()