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Searched refs:getTextureTargetData (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp361 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function
675 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D()
743 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D()
770 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D()
790 TextureData* texData = getTextureTargetData(target); in glCopyTexImage2D()
794 getTextureTargetData(target), in glCopyTexImage2D()
812 TextureData *texData = getTextureTargetData(target); in glCopyTexSubImage2D()
1441 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv()
1455 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv()
1469 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv31Imp.cpp680 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameterfv()
716 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameteriv()
752 TextureData* texData = getTextureTargetData(target); in glTexBufferOES()
765 TextureData* texData = getTextureTargetData(target); in glTexBufferEXT()
779 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeOES()
793 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeEXT()
DGLESv30Imp.cpp725 TextureData *texData = getTextureTargetData(target); in glTexStorage2D()
1068 getTextureTargetData(target), in glTexImage3D()
1087 TextureData *texData = getTextureTargetData(target); in glTexStorage3D()
1098 TextureData* texData = getTextureTargetData(target); in glTexSubImage3D()
1110 TextureData *texData = getTextureTargetData(target); in glCompressedTexImage3D()
1123 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage3D()
1132 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage3D()
DGLESv2Imp.cpp484 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() function
947 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D()
963 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D()
1006 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D()
1064 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage3D()
1100 TextureData* texData = getTextureTargetData(target); in glCopyTexImage2D()
1104 getTextureTargetData(target), in glCopyTexImage2D()
1121 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage2D()
1841 TextureData *texData = getTextureTargetData(target); in glGenerateMipmap()
2939 TextureData* texData = getTextureTargetData(target); in glGetTexParameterfv()
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