Searched refs:getVAOGlobalName (Results 1 – 4 of 4) sorted by relevance
133 dispatcher().glBindVertexArray(getVAOGlobalName(0)); in initEmulatedVAO()255 dispatcher.glBindVertexArray(getVAOGlobalName(vaoIte.first)); in postLoadRestoreCtx()329 dispatcher.glBindVertexArray(getVAOGlobalName(m_currVaoState.vaoId())); in postLoadRestoreCtx()
4415 ctx->dispatcher().glBindVertexArray(ctx->getVAOGlobalName(array)); in glBindVertexArrayOES()4432 return ctx->dispatcher().glIsVertexArray(ctx->getVAOGlobalName(array)); in glIsVertexArrayOES()
484 unsigned int getVAOGlobalName(ObjectLocalName p_localName);
3031 gl.glBindVertexArray(getVAOGlobalName(m_currVaoState.vaoId())); in blitFromReadBufferToTextureFlipped()3157 gl.glBindVertexArray(getVAOGlobalName(m_currVaoState.vaoId())); in blitFromReadBufferToEGLImage()3255 unsigned int GLEScontext::getVAOGlobalName(ObjectLocalName p_localName) { in getVAOGlobalName() function in GLEScontext