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Searched refs:glActiveShaderProgram (Results 1 – 25 of 26) sorted by relevance

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/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h327 {"glActiveShaderProgram", (void*)glActiveShaderProgram},
Dgl2_client_context.h362 glActiveShaderProgram_client_proc_t glActiveShaderProgram; member
Dgl2_client_context.cpp362glActiveShaderProgram = (glActiveShaderProgram_client_proc_t) getProc("glActiveShaderProgram", use… in initDispatchByName()
Dgl2_entry.cpp357 void glActiveShaderProgram(GLuint pipeline, GLuint program);
2584 void glActiveShaderProgram(GLuint pipeline, GLuint program) in glActiveShaderProgram() function
2587 ctx->glActiveShaderProgram(ctx, pipeline, program); in glActiveShaderProgram()
DGL2Encoder.cpp345 OVERRIDE(glActiveShaderProgram); in GL2Encoder()
Dgl2_enc.cpp13052 this->glActiveShaderProgram = &glActiveShaderProgram_enc; in gl2_encoder_context_t()
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles31_only_static_translator_namespaced_header.h22 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program);
Dgles31_only_functions.h22 X(void, glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program)) \
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv31Imp.cpp92 GL_APICALL void GL_APIENTRY glActiveShaderProgram(GLuint pipeline, GLuint program) { in glActiveShaderProgram() function
94 SET_ERROR_IF_DISPATCHER_NOT_SUPPORT(glActiveShaderProgram); in glActiveShaderProgram()
97 ctx->dispatcher().glActiveShaderProgram(pipeline, globalProgramName); in glActiveShaderProgram()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles31_only.entries30 void glActiveShaderProgram(GLuint pipeline, GLuint program);
Dgles31_only_dispatch_logging_wrappers.impl60 DISPATCH_DEBUG_LOG("glActiveShaderProgram(pipeline:%d, program:%d)", pipeline, program);
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h422 glActiveShaderProgram_dec_server_proc_t glActiveShaderProgram; member
DGLESv2Decoder.cpp238 OVERRIDE_DEC(glActiveShaderProgram) in initGL()
1032 SNAPSHOT_PROGRAM_CALL(glActiveShaderProgram, (void* self, GLuint pipeline, GLuint program), (pipel…
Dgles2_server_context.cpp362glActiveShaderProgram = (glActiveShaderProgram_dec_server_proc_t) getProc("glActiveShaderProgram",… in initDispatchByName()
/hardware/google/gfxstream/include/GLES3/
Dgl31.h1122 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
Dgl32.h1444 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl31.h1122 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib1303 glActiveShaderProgram
Dgles2.in479 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program);
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl31.h1444 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
Dgl32.h1444 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl_mangle.h34 #define glActiveShaderProgram MANGLE(ActiveShaderProgram) macro
Dglext.h8229 GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
/hardware/google/gfxstream/include/GL/
DGLcorearb.h2030 GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
/hardware/google/gfxstream/guest/mesa/include/GL/
Dglcorearb.h1976 GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);

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