/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | TransformFeedbackData.cpp | 54 dispatcher.glBindBufferBase(GL_TRANSFORM_FEEDBACK, i, bufferName); in restore()
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D | GLESv2Context.cpp | 341 this->dispatcher().glBindBufferBase(target, in postLoadRestoreCtx()
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D | GLESv30Imp.cpp | 54 GL_APICALL void GL_APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer) { in glBindBufferBase() function 61 ctx->dispatcher().glBindBufferBase(target, index, globalBufferName); in glBindBufferBase()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 220 {"glBindBufferBase", (void*)glBindBufferBase},
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D | gl2_client_context.h | 237 glBindBufferBase_client_proc_t glBindBufferBase; member
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D | gl2_client_context.cpp | 237 glBindBufferBase = (glBindBufferBase_client_proc_t) getProc("glBindBufferBase", userData); in initDispatchByName()
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D | gl2_entry.cpp | 232 void glBindBufferBase(GLenum target, GLuint index, GLuint buffer); 1820 void glBindBufferBase(GLenum target, GLuint index, GLuint buffer) in glBindBufferBase() function 1823 ctx->glBindBufferBase(ctx, target, index, buffer); in glBindBufferBase()
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D | GL2Encoder.cpp | 257 OVERRIDE(glBindBufferBase); in GL2Encoder()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 24 void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
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D | gles3_only_dispatch_logging_wrappers.impl | 50 DISPATCH_DEBUG_LOG("glBindBufferBase(target:0x%X, index:%d, buffer:%d)", target, index, buffer);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 19 GL_APICALL void GL_APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
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D | gles3_only_functions.h | 19 X(void, glBindBufferBase, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 276 glBindBufferBase_server_proc_t glBindBufferBase; member
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D | gles2_server_context.cpp | 237 glBindBufferBase = (glBindBufferBase_server_proc_t) getProc("glBindBufferBase", userData); in initDispatchByName()
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 865 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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D | gl31.h | 865 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 865 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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D | gl31.h | 865 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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D | gl32.h | 1117 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 295 … X(void, glBindBufferBase, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer)) \
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1117 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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D | gl31.h | 1117 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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D | gl32.h | 1117 GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.in | 292 GL_ENTRY(void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer)
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl_mangle.h | 71 #define glBindBufferBase MANGLE(BindBufferBase) macro
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