/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | FramebufferData.cpp | 60 dispatcher.glBindRenderbuffer(GL_RENDERBUFFER, globalName); in restore() 368 gl.glBindRenderbuffer(GL_RENDERBUFFER, m_separateDSEmulationRbo); in separateDepthStencilWorkaround() 379 gl.glBindRenderbuffer(GL_RENDERBUFFER, prevRboBinding); in separateDepthStencilWorkaround() 556 ctx->dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, name); in validate() 559 ctx->dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, prev); in validate()
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D | GLEScontext.cpp | 2264 dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, rboColor); in initEmulatedEGLSurface() 2275 dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, rboDepth); in initEmulatedEGLSurface() 2387 dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, prevRbo); in initDefaultFBO()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 147 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotFramebuffers_unittest.cpp | 118 gl->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_F()
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D | GLSnapshotRenderbuffers_unittest.cpp | 93 gl->glBindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer_name); in stateChange()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 16 {"glBindRenderbuffer", (void*)glBindRenderbuffer},
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D | gl2_client_context.h | 18 glBindRenderbuffer_client_proc_t glBindRenderbuffer; member
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D | gl2_client_context.cpp | 18 glBindRenderbuffer = (glBindRenderbuffer_client_proc_t) getProc("glBindRenderbuffer", userData); in initDispatchByName()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 78 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
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D | gles2_only_dispatch_logging_wrappers.impl | 355 DISPATCH_DEBUG_LOG("glBindRenderbuffer(target:0x%X, renderbuffer:%d)", target, renderbuffer);
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D | gles12tr_internal.entries | 17 void glBindRenderbuffer( GLenum target, GLuint renderbuffer);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 78 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer);
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D | gles2_only_functions.h | 78 X(void, glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 20 glBindRenderbuffer_server_proc_t glBindRenderbuffer; member
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D | gles2_server_context.cpp | 18 glBindRenderbuffer = (glBindRenderbuffer_server_proc_t) getProc("glBindRenderbuffer", userData); in initDispatchByName()
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 706 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer){ in glBindRenderbuffer() function 731 ctx->dispatcher().glBindRenderbuffer(target,globalRenderBufferName); in glBindRenderbuffer() 3329 glBindRenderbuffer(GL_RENDERBUFFER, resolve_rbo); in glReadPixels() 3351 glBindRenderbuffer(GL_RENDERBUFFER, prev_bound_rbo); in glReadPixels()
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
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