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Searched refs:glBindRenderbuffer (Results 1 – 25 of 44) sorted by relevance

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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp60 dispatcher.glBindRenderbuffer(GL_RENDERBUFFER, globalName); in restore()
368 gl.glBindRenderbuffer(GL_RENDERBUFFER, m_separateDSEmulationRbo); in separateDepthStencilWorkaround()
379 gl.glBindRenderbuffer(GL_RENDERBUFFER, prevRboBinding); in separateDepthStencilWorkaround()
556 ctx->dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, name); in validate()
559 ctx->dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, prev); in validate()
DGLEScontext.cpp2264 dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, rboColor); in initEmulatedEGLSurface()
2275 dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, rboDepth); in initEmulatedEGLSurface()
2387 dispatcher().glBindRenderbuffer(GL_RENDERBUFFER, prevRbo); in initDefaultFBO()
/hardware/qcom/sm8150/display/gpu_tonemapper/
DEGLImageBuffer.cpp148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
DEGLImageBuffer.cpp148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
/hardware/qcom/display/msm8998/gpu_tonemapper/
DEGLImageBuffer.cpp148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
/hardware/qcom/display/msm8909/gpu_tonemapper/
DEGLImageBuffer.cpp148 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
/hardware/qcom/sm7250/display/gpu_tonemapper/
DEGLImageBuffer.cpp147 GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); in bindAsFramebuffer()
/hardware/google/gfxstream/host/tests/
DGLSnapshotFramebuffers_unittest.cpp118 gl->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer); in TEST_F()
DGLSnapshotRenderbuffers_unittest.cpp93 gl->glBindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer_name); in stateChange()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h16 {"glBindRenderbuffer", (void*)glBindRenderbuffer},
Dgl2_client_context.h18 glBindRenderbuffer_client_proc_t glBindRenderbuffer; member
Dgl2_client_context.cpp18 glBindRenderbuffer = (glBindRenderbuffer_client_proc_t) getProc("glBindRenderbuffer", userData); in initDispatchByName()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_only.entries78 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Dgles2_only_dispatch_logging_wrappers.impl355 DISPATCH_DEBUG_LOG("glBindRenderbuffer(target:0x%X, renderbuffer:%d)", target, renderbuffer);
Dgles12tr_internal.entries17 void glBindRenderbuffer( GLenum target, GLuint renderbuffer);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles2_only_static_translator_namespaced_header.h78 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer);
Dgles2_only_functions.h78 X(void, glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer)) \
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h20 glBindRenderbuffer_server_proc_t glBindRenderbuffer; member
Dgles2_server_context.cpp18 glBindRenderbuffer = (glBindRenderbuffer_server_proc_t) getProc("glBindRenderbuffer", userData); in initDispatchByName()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2.h512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2.h512 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp706 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer){ in glBindRenderbuffer() function
731 ctx->dispatcher().glBindRenderbuffer(target,globalRenderBufferName); in glBindRenderbuffer()
3329 glBindRenderbuffer(GL_RENDERBUFFER, resolve_rbo); in glReadPixels()
3351 glBindRenderbuffer(GL_RENDERBUFFER, prev_bound_rbo); in glReadPixels()
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
/hardware/google/gfxstream/include/GLES3/
Dgl3.h382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);

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