/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | CoreProfileEngine.cpp | 65 gl.glBindVertexArray(m_drawTexOESCoreState.vao); in getDrawTexOESCoreState() 83 gl.glBindVertexArray(0); in getDrawTexOESCoreState() 101 gl.glBindVertexArray(0); in teardown() 345 gl.glBindVertexArray(m_geometryDrawState.vao); in getGeometryDrawState() 350 gl.glBindVertexArray(0); in getGeometryDrawState() 411 gl.glBindVertexArray(m_geometryDrawState.vao); in setupArrayForDraw() 525 gl.glBindVertexArray(0); in setupArrayForDraw() 703 gl.glBindVertexArray(vao); in drawTexOES() 767 gl.glBindVertexArray(0); in drawTexOES() 879 gl.glBindVertexArray(m_geometryDrawState.vao); in preDrawVertexSetup() [all …]
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ScopedGLState.cpp | 111 gl.glBindVertexArray(v.intData[0]); in ~ScopedGLState()
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D | GLEScontext.cpp | 2714 gl.glBindVertexArray(m_textureEmulationVAO); in copyTexImageWithEmulation() 2863 gl.glBindVertexArray(m_blitState.vao); in setupImageBlitState() 3023 gl.glBindVertexArray(m_blitState.vao); in blitFromReadBufferToTextureFlipped() 3031 gl.glBindVertexArray(getVAOGlobalName(m_currVaoState.vaoId())); in blitFromReadBufferToTextureFlipped() 3149 gl.glBindVertexArray(m_blitState.vao); in blitFromReadBufferToEGLImage() 3157 gl.glBindVertexArray(getVAOGlobalName(m_currVaoState.vaoId())); in blitFromReadBufferToEGLImage()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 213 {"glBindVertexArray", (void*)glBindVertexArray},
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D | gl2_client_context.h | 222 glBindVertexArray_client_proc_t glBindVertexArray; member
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D | gl2_client_context.cpp | 222 glBindVertexArray = (glBindVertexArray_client_proc_t) getProc("glBindVertexArray", userData); in initDispatchByName()
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D | gl2_entry.cpp | 217 void glBindVertexArray(GLuint array); 1729 void glBindVertexArray(GLuint array) in glBindVertexArray() function 1732 ctx->glBindVertexArray(ctx, array); in glBindVertexArray()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 133 dispatcher().glBindVertexArray(getVAOGlobalName(0)); in initEmulatedVAO() 255 dispatcher.glBindVertexArray(getVAOGlobalName(vaoIte.first)); in postLoadRestoreCtx() 329 dispatcher.glBindVertexArray(getVAOGlobalName(m_currVaoState.vaoId())); in postLoadRestoreCtx()
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D | GLESv30Imp.cpp | 11 GL_APICALL void GL_APIENTRY glBindVertexArray(GLuint array) { in glBindVertexArray() function
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 14 void glBindVertexArray(GLuint array);
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D | gles3_only_dispatch_logging_wrappers.impl | 15 DISPATCH_DEBUG_LOG("glBindVertexArray(array:%d)", array);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 12 GL_APICALL void GL_APIENTRY glBindVertexArray(GLuint array);
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D | gles3_only_functions.h | 12 X(void, glBindVertexArray, (GLuint array), (array)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 260 glBindVertexArray_server_proc_t glBindVertexArray; member
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D | gles2_server_context.cpp | 222 glBindVertexArray = (glBindVertexArray_server_proc_t) getProc("glBindVertexArray", userData); in initDispatchByName()
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 857 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
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D | gl31.h | 857 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 857 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
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D | gl31.h | 857 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 288 X(void, glBindVertexArray, (GLuint array), (array)) \
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1109 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
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D | gl31.h | 1109 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
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D | gl32.h | 1109 GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.in | 238 GL_ENTRY(void, glBindVertexArray, GLuint array)
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl_mangle.h | 103 #define glBindVertexArray MANGLE(BindVertexArray) macro
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