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Searched refs:glClientActiveTexture (Results 1 – 25 of 27) sorted by relevance

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/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h60 {"glClientActiveTexture", (void*)glClientActiveTexture},
Dgl_client_context.h62 glClientActiveTexture_client_proc_t glClientActiveTexture; member
Dgl_client_context.cpp62glClientActiveTexture = (glClientActiveTexture_client_proc_t) getProc("glClientActiveTexture", use… in initDispatchByName()
Dgl_entry.cpp57 void glClientActiveTexture(GLenum texture);
603 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() function
606 ctx->glClientActiveTexture(ctx, texture); in glClientActiveTexture()
DGLEncoder.cpp1046 OVERRIDE(glClientActiveTexture); in GLEncoder()
Dgl_enc.cpp8979 this->glClientActiveTexture = &glClientActiveTexture_enc; in gl_encoder_context_t()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp335 dispatcher.glClientActiveTexture(i + GL_TEXTURE0); in postLoadRestoreCtx()
355 dispatcher.glClientActiveTexture( in postLoadRestoreCtx()
480 s_glDispatch.glClientActiveTexture(tex); in setupArraysPointers()
489 s_glDispatch.glClientActiveTexture(activeTexture); in setupArraysPointers()
1708 gl.glClientActiveTexture(GL_TEXTURE0+i); in drawTexOES()
1933 dispatcher().glClientActiveTexture(texture); in clientActiveTexture()
DGLEScmImp.cpp593 GL_API void GL_APIENTRY glClientActiveTexture( GLenum texture) { in glClientActiveTexture() function
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h62 glClientActiveTexture_server_proc_t glClientActiveTexture; member
Dgles1_server_context.cpp62glClientActiveTexture = (glClientActiveTexture_server_proc_t) getProc("glClientActiveTexture", use… in initDispatchByName()
Dgles1_dec.cpp1031 this->glClientActiveTexture(var_texture); in decode()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles1_only.entries8 void glClientActiveTexture( GLenum texture );
Dgles1_only_dispatch_logging_wrappers.impl15 DISPATCH_DEBUG_LOG("glClientActiveTexture(texture:0x%X)", texture);
Dgles12tr_internal.entries41 void glClientActiveTexture( GLenum texture);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles1_only_static_translator_namespaced_header.h10 GL_APICALL void GL_APIENTRY glClientActiveTexture(GLenum texture);
Dgles1_only_functions.h10 X(void, glClientActiveTexture, (GLenum texture), (texture)) \
Dgles12tr_internal.h43 X(void, glClientActiveTexture, (GLenum texture), (texture)) \
/hardware/google/gfxstream/common/opengl/include/GLES/
Dgl.h644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
/hardware/google/gfxstream/guest/mesa/include/GLES/
Dgl.h434 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
/hardware/google/gfxstream/include/GLES/
Dgl.h644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
/hardware/google/gfxstream/codegen/gles1/
Dgles1.in50 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
/hardware/google/gfxstream/common/detector/
DGlesFuncs.h102 X(void, glClientActiveTexture, (GLenum texture), (texture)) \
/hardware/google/gfxstream/guest/mesa/include/GL/
Dgl.h1815 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl.h1855 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
Dgl_mangle.h173 #define glClientActiveTexture MANGLE(ClientActiveTexture) macro

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