Searched refs:glClientActiveTexture (Results 1 – 25 of 27) sorted by relevance
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_ftable.h | 60 {"glClientActiveTexture", (void*)glClientActiveTexture},
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D | gl_client_context.h | 62 glClientActiveTexture_client_proc_t glClientActiveTexture; member
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D | gl_client_context.cpp | 62 …glClientActiveTexture = (glClientActiveTexture_client_proc_t) getProc("glClientActiveTexture", use… in initDispatchByName()
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D | gl_entry.cpp | 57 void glClientActiveTexture(GLenum texture); 603 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() function 606 ctx->glClientActiveTexture(ctx, texture); in glClientActiveTexture()
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D | GLEncoder.cpp | 1046 OVERRIDE(glClientActiveTexture); in GLEncoder()
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D | gl_enc.cpp | 8979 this->glClientActiveTexture = &glClientActiveTexture_enc; in gl_encoder_context_t()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmContext.cpp | 335 dispatcher.glClientActiveTexture(i + GL_TEXTURE0); in postLoadRestoreCtx() 355 dispatcher.glClientActiveTexture( in postLoadRestoreCtx() 480 s_glDispatch.glClientActiveTexture(tex); in setupArraysPointers() 489 s_glDispatch.glClientActiveTexture(activeTexture); in setupArraysPointers() 1708 gl.glClientActiveTexture(GL_TEXTURE0+i); in drawTexOES() 1933 dispatcher().glClientActiveTexture(texture); in clientActiveTexture()
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D | GLEScmImp.cpp | 593 GL_API void GL_APIENTRY glClientActiveTexture( GLenum texture) { in glClientActiveTexture() function
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_server_context.h | 62 glClientActiveTexture_server_proc_t glClientActiveTexture; member
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D | gles1_server_context.cpp | 62 …glClientActiveTexture = (glClientActiveTexture_server_proc_t) getProc("glClientActiveTexture", use… in initDispatchByName()
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D | gles1_dec.cpp | 1031 this->glClientActiveTexture(var_texture); in decode()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles1_only.entries | 8 void glClientActiveTexture( GLenum texture );
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D | gles1_only_dispatch_logging_wrappers.impl | 15 DISPATCH_DEBUG_LOG("glClientActiveTexture(texture:0x%X)", texture);
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D | gles12tr_internal.entries | 41 void glClientActiveTexture( GLenum texture);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles1_only_static_translator_namespaced_header.h | 10 GL_APICALL void GL_APIENTRY glClientActiveTexture(GLenum texture);
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D | gles1_only_functions.h | 10 X(void, glClientActiveTexture, (GLenum texture), (texture)) \
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D | gles12tr_internal.h | 43 X(void, glClientActiveTexture, (GLenum texture), (texture)) \
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/hardware/google/gfxstream/common/opengl/include/GLES/ |
D | gl.h | 644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
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/hardware/google/gfxstream/guest/mesa/include/GLES/ |
D | gl.h | 434 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
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/hardware/google/gfxstream/include/GLES/ |
D | gl.h | 644 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
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/hardware/google/gfxstream/codegen/gles1/ |
D | gles1.in | 50 GL_ENTRY(void, glClientActiveTexture, GLenum texture)
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 102 X(void, glClientActiveTexture, (GLenum texture), (texture)) \
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | gl.h | 1815 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl.h | 1855 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
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D | gl_mangle.h | 173 #define glClientActiveTexture MANGLE(ClientActiveTexture) macro
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