Searched refs:glCreateProgram (Results 1 – 25 of 53) sorted by relevance
123
71 GLuint program = gl->glCreateProgram(); in compileAndLinkShaderProgram()
167 m_program_name = gl->glCreateProgram(); in stateChange()
57 m_globalName = GLEScontext::dispatcher().glCreateProgram(); in NamedObject()
145 GLuint program = glCreateProgram(); in CreateProgram()
41 GLuint prog_id = glCreateProgram(); in LoadProgram()
36 {"glCreateProgram", (void*)glCreateProgram},
38 glCreateProgram_client_proc_t glCreateProgram; member
38 glCreateProgram = (glCreateProgram_client_proc_t) getProc("glCreateProgram", userData); in initDispatchByName()
83 if (!(prog = glCreateProgram())) in load_program()
204 fb->program = s_gles2.glCreateProgram(); in attachShaders()456 mProgram = s_gles2.glCreateProgram(); in GenericResizer()
200 mProgram = s_gles2.glCreateProgram(); in TextureDraw()
136 GLuint program = glCreateProgram(); in buildShaderProgram()
192 GLuint progId = glCreateProgram(); in engine_loadProgram()
132 GLuint program = glCreateProgram(); in buildShaderProgram()
213 GLuint progId = glCreateProgram(); in engine_loadProgram()
47 GLuint glCreateProgram(void);
50 GL_APICALL GLuint GL_APIENTRY glCreateProgram();
50 X(GLuint, glCreateProgram, (), ()) \
402 GLuint program = dispatch.glCreateProgram(); in MakeProgram()432 GLuint program = dispatch.glCreateProgram(); in MakeProgram()
41 glCreateProgram_dec_server_proc_t glCreateProgram; member
169 OVERRIDE_DEC(glCreateProgram) in initGL()730 return ctx->glCreateProgram(); in s_glCreateProgram()
38 glCreateProgram = (glCreateProgram_dec_server_proc_t) getProc("glCreateProgram", userData); in initDispatchByName()