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Searched refs:glDeleteVertexArrays (Results 1 – 25 of 33) sorted by relevance

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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DNamedObject.cpp123 GLEScontext::dispatcher().glDeleteVertexArrays(1, &m_globalName); in ~NamedObject()
DGLEScontext.cpp584 gl.glDeleteVertexArrays(1, &m_blitState.vao); in ~GLEScontext()
593 gl.glDeleteVertexArrays(1, &m_textureEmulationVAO); in ~GLEScontext()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h214 {"glDeleteVertexArrays", (void*)glDeleteVertexArrays},
Dgl2_client_context.h223 glDeleteVertexArrays_client_proc_t glDeleteVertexArrays; member
Dgl2_client_context.cpp223glDeleteVertexArrays = (glDeleteVertexArrays_client_proc_t) getProc("glDeleteVertexArrays", userDa… in initDispatchByName()
Dgl2_entry.cpp218 void glDeleteVertexArrays(GLsizei n, const GLuint* arrays);
1735 void glDeleteVertexArrays(GLsizei n, const GLuint* arrays) in glDeleteVertexArrays() function
1739 ctx->glDeleteVertexArrays(ctx, n, arrays); in glDeleteVertexArrays()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp102 gl.glDeleteVertexArrays(1, &m_drawTexOESCoreState.vao); in teardown()
121 gl.glDeleteVertexArrays(1, &m_geometryDrawState.vao); in teardown()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles3_only.entries15 void glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
Dgles3_only_dispatch_logging_wrappers.impl20 DISPATCH_DEBUG_LOG("glDeleteVertexArrays(n:%d, arrays:%p)", n, arrays);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles3_only_static_translator_namespaced_header.h13 GL_APICALL void GL_APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint * arrays);
Dgles3_only_functions.h13 X(void, glDeleteVertexArrays, (GLsizei n, const GLuint * arrays), (n, arrays)) \
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h261 glDeleteVertexArrays_dec_server_proc_t glDeleteVertexArrays; member
DGLESv2Decoder.cpp194 OVERRIDE_DEC(glDeleteVertexArrays) in initGL()
843 ctx->glDeleteVertexArrays(n, arrays); in s_glDeleteVertexArrays()
Dgles2_server_context.cpp223glDeleteVertexArrays = (glDeleteVertexArrays_dec_server_proc_t) getProc("glDeleteVertexArrays", us… in initDispatchByName()
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h858 GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
Dgl31.h858 GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
/hardware/google/gfxstream/include/GLES3/
Dgl3.h858 GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
Dgl31.h858 GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv30Imp.cpp15 GL_APICALL void GL_APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint * arrays) { in glDeleteVertexArrays() function
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib659 glDeleteVertexArrays
Dgles2.in239 GL_ENTRY(void, glDeleteVertexArrays, GLsizei n, const GLuint *arrays)
/hardware/google/gfxstream/common/detector/
DGlesFuncs.h289 X(void, glDeleteVertexArrays, (GLsizei n, const GLuint * arrays), (n, arrays)) \
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h1110 GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
Dgl31.h1110 GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl_mangle.h375 #define glDeleteVertexArrays MANGLE(DeleteVertexArrays) macro

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