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Searched refs:glDepthMask (Results 1 – 25 of 51) sorted by relevance

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/hardware/google/gfxstream/host/tests/
DGLSnapshotFramebufferControl_unittest.cpp43 void stateChange() override { gl->glDepthMask(*m_changed_value); } in stateChange()
/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h73 {"glDepthMask", (void*)glDepthMask},
Dgl_client_context.h75 glDepthMask_client_proc_t glDepthMask; member
Dgl_client_context.cpp75 glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData); in initDispatchByName()
Dgl_entry.cpp70 void glDepthMask(GLboolean flag);
683 void glDepthMask(GLboolean flag) in glDepthMask() function
686 ctx->glDepthMask(ctx, flag); in glDepthMask()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h46 {"glDepthMask", (void*)glDepthMask},
Dgl2_client_context.h48 glDepthMask_client_proc_t glDepthMask; member
Dgl2_client_context.cpp48 glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData); in initDispatchByName()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles_common_for_gles1.entries33 void glDepthMask(GLboolean flag);
Dgles_common.entries32 void glDepthMask(GLboolean flag);
Dgles_common_for_gles2.entries33 void glDepthMask(GLboolean flag);
Dgles_common_dispatch_logging_wrappers.impl120 DISPATCH_DEBUG_LOG("glDepthMask(flag:%d)", flag);
Dgles12tr_internal.entries73 void glDepthMask( GLboolean flag);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles_common_for_gles1_static_translator_namespaced_header.h34 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag);
Dgles_common_for_gles2_static_translator_namespaced_header.h34 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag);
Dgles_common_functions.h34 X(void, glDepthMask, (GLboolean flag), (flag)) \
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h77 glDepthMask_server_proc_t glDepthMask; member
Dgles1_server_context.cpp75 glDepthMask = (glDepthMask_server_proc_t) getProc("glDepthMask", userData); in initDispatchByName()
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h59 glDepthMask_server_proc_t glDepthMask; member
Dgles2_server_context.cpp48 glDepthMask = (glDepthMask_server_proc_t) getProc("glDepthMask", userData); in initDispatchByName()
/hardware/google/gfxstream/common/opengl/include/GLES/
Dgl.h658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
/hardware/google/gfxstream/guest/mesa/include/GLES/
Dgl.h448 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
/hardware/google/gfxstream/include/GLES/
Dgl.h658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
/hardware/google/gfxstream/include/GLES2/
Dgl2.h561 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
/hardware/google/gfxstream/codegen/gles1/
Dgles1.in63 GL_ENTRY(void, glDepthMask, GLboolean flag)

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