/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 375 {"glDrawArraysIndirect", (void*)glDrawArraysIndirect},
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D | gl2_client_context.h | 411 glDrawArraysIndirect_client_proc_t glDrawArraysIndirect; member
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D | gl2_client_context.cpp | 411 …glDrawArraysIndirect = (glDrawArraysIndirect_client_proc_t) getProc("glDrawArraysIndirect", userDa… in initDispatchByName()
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D | gl2_entry.cpp | 406 void glDrawArraysIndirect(GLenum mode, const void* indirect); 2880 void glDrawArraysIndirect(GLenum mode, const void* indirect) in glDrawArraysIndirect() function 2883 ctx->glDrawArraysIndirect(ctx, mode, indirect); in glDrawArraysIndirect()
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D | GL2Encoder.cpp | 397 OVERRIDE_CUSTOM(glDrawArraysIndirect); in GL2Encoder()
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D | gl2_enc.cpp | 13101 this->glDrawArraysIndirect = (glDrawArraysIndirect_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles31_only_static_translator_namespaced_header.h | 70 GL_APICALL void GL_APIENTRY glDrawArraysIndirect(GLenum mode, const void * indirect);
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D | gles31_only_functions.h | 70 X(void, glDrawArraysIndirect, (GLenum mode, const void * indirect), (mode, indirect)) \
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv31Imp.cpp | 625 GL_APICALL void GL_APIENTRY glDrawArraysIndirect(GLenum mode, const void * indirect) { in glDrawArraysIndirect() function 627 SET_ERROR_IF_DISPATCHER_NOT_SUPPORT(glDrawArraysIndirect); in glDrawArraysIndirect() 628 ctx->dispatcher().glDrawArraysIndirect(mode, indirect); in glDrawArraysIndirect()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles31_only.entries | 88 void glDrawArraysIndirect(GLenum mode, const void *indirect);
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D | gles31_only_dispatch_logging_wrappers.impl | 300 DISPATCH_DEBUG_LOG("glDrawArraysIndirect(mode:0x%X, indirect:%p)", mode, indirect);
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 510 glDrawArraysIndirect_server_proc_t glDrawArraysIndirect; member
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D | GLESv2Decoder.cpp | 662 ctx->glDrawArraysIndirect(mode, indirect); in s_glDrawArraysIndirectDataAEMU() 667 ctx->glDrawArraysIndirect(mode, SafePointerFromUInt(offset)); in s_glDrawArraysIndirectOffsetAEMU()
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D | gles2_server_context.cpp | 411 …glDrawArraysIndirect = (glDrawArraysIndirect_server_proc_t) getProc("glDrawArraysIndirect", userDa… in initDispatchByName()
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D | gles2_dec.cpp | 8830 this->glDrawArraysIndirect(var_mode, (const void*)(inptr_indirect.get())); in decode()
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/hardware/google/gfxstream/include/GLES3/ |
D | gl31.h | 1112 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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D | gl32.h | 1434 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl31.h | 1112 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 1189 glDrawArraysIndirect
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D | gles2.in | 544 GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void * indirect)
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl31.h | 1434 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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D | gl32.h | 1434 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl_mangle.h | 399 #define glDrawArraysIndirect MANGLE(DrawArraysIndirect) macro
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/hardware/google/gfxstream/include/GL/ |
D | GLcorearb.h | 1851 GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | glcorearb.h | 1797 GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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